Axima

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Designed hand-crafted level designs, blockouts, decorated scenes, and created entertaining puzzles.

Level Design Tools

After designing the level block-outs according to my concept map, I began on the environmental art. To achieve this, I drafted some level design tools—procedural walls made from static mesh instances, scalable decals and textures—that made the work flow significantly more efficient and masked some of the seams in the provided assets.

Achievements

Planning and Block-out

After designing the level block-outs according to my concept map, I began on the environmental art. To achieve this, I drafted some level design tools—procedural walls made from static mesh instances, scalable decals and textures—that made the work flow significantly more efficient and masked some of the seams in the provided assets.