TAKE A DIVE INTO

MY WORK

  • Salt Sweeper

    2024 - Present | Designer, Developer

    A minesweeper, rogue-like game built in GameMaker Studio 2.

  • Bravo Media

    2023, 2024 | Metahuman and Environment Designer

    Designed and delivered a high-fidelity Metahuman of Usher for real-time use in his upcoming tour.

  • Simple Noise Generators

    2024 | Developer

    A plugin for Unreal Engine 5 developed in C++ Visual Studio with over 50,000 downloads.

  • And I Feel Fine

    2023 | Writer / Director

    How a schizophrenic man finds love at the end of the world. A 35 minute short film written, filmed, and edited in 2 weeks.

  • Studio Reborne Youtube Channel

    2022 - Present | Writer / Editor

    Managed a game design-focused YouTube channel with over 4k subscribers and 40k views.

  • The Age of Gloom (Contract)

    2022 - 2024 | Designer / Developer

    A roguelike video game tied to book release for client (project paused due to funding constraints).

  • Alabastard

    2022 | Designer, Developer

    A metaphysical puzzle game — solving your own murder after reincarnation as a… rock.

    Built in Unreal Engine in 1 week using Metahumans and motion capture—it won the Kitbasher Award in the Unreal MegaJam 2022.

  • PHASE

    2021 - 2022 | Designer, Developer

    A time-bending adventure travelling through paintings to navigate surreal puzzles and bullet-hell combat, earning 2nd place nationally in the TSA Game Design Competition.

My Testimonials

  • "A tremendously talented individual who thrives in both solo and group projects. His authentic work ethic and excellent communication make him an invaluable member to any team!"

    Ethan Cusimano - Client

  • "He is so incredibly talented and important to me, and without his time, input, and consistency, there is no chance that the joys and successes of my life would have played out.

    Benjamin Brown - Point Link Force